Abortion Trivialized And Advocated In A Video Game

Do not ever be so naïve as to believe that liberals want women simply to have the choice as to whether they carry a pregnancy to term or destroy the little rascal they allowed inside of them. They have a catchphrase that they apply to abortion to deceive people into believing they’re more moderate than their support of barbarism would otherwise indicate: “We want abortions to be safe and rare,” they say.

“Safe and rare.” Pro-lifers would like abortion to be rare as well, at the bare minimum, but it is only pro-lifers who walk the walk. For example, pro-lifers always encourage women to choose to let their baby continue living. Pro-lifers want women to choose birth over destruction, so, naturally, they advise women to choose birth. But we don’t ever see pro-choicers advising women to choose birth, even though they supposedly want abortion to be a rarity. We never hear, “Well, I support your right to choose abortion, but I implore you to please consider giving birth. Abortion should be rare.” Never. Never, ever, ever does a pro-choicer say that. They do, however, often advocate the specific choice of abortion.

It’s an important thing to understand: the “pro-choice” position is a false position; “pro-abortion” is the accurate term.

Case in point: Choice: Texas, a Very Serious Game. That’s the name of an Internet-browser-based video game that plays in the same way as a choose-your-own-adventure book reads, according to one of the game’s developers, Alysson Whipple.

From the local ABC affiliate of Austin, Texas:

“[The game] is a text-based browser game in which players will assume the role of one of five Texas women facing crisis pregnancies. In a video posted to the crowdfunding website indiegogo, the game’s creators described it as ‘an interactive fiction game designed to raise awareness of the financial, geographical and other barriers facing women seeking an abortion in Texas.'”

It’s like Oregon Trail, except that it takes place in Texas and the trail is strewn with bloody baby parts.

In the game, you, playing as a pregnant woman—that is, a woman with a baby inside of her—can choose to give birth and keep your baby; to give your baby up for adoption so that a loving, infertile couple can give the baby the love he or she deserves; or to destroy the baby in the act sugarcoatingly known as abortion. Pretty much the same options you have in life, the only difference being that if these were real pregnant women, the game developers would be aching to see their baby’s lives snuffed out before they had a chance to take their first breaths.

Although it was in a roundabout way, Whipple still acknowledged that abortion is the true desire of the pro-“choice” movement: “Even if [players] don’t maybe change their mind in the political sense, they come away with an understanding of what’s it’s like to be in a pretty desperate situation, and why you might make some of these really difficult decisions.”

Ah, see? “Desperate situations” and “difficult decisions.” The game is a reflection of the current state of American culture as debased by the Left. It is the abortion apologists’ effort to get us baby-lovers to have some sympathy for those who would wish to commit genocide against the innocents of future generations. They want abortion and they want others to want abortion, and if those goals must be attained by trivializing abortion in a video game, by golly, they’re going to do just that.